Well, your options for making an endoskeleton of bones resembling a vertebrate skeleton are very limited:
Core Rules:
"To avoid breaking realism, there must be a balance between unique features and convergent evolution. There are some cases where it is better to copy a feature from Earth organisms, and others where it is better to take an original approach.
- Full skeletons cannot evolve the same shape twice. For example, vertebrates with jaws and skulls have already evolved, so you should either evolve an existing one or come up with a different kind of skeleton."
On the other hand, vertebrates aren't the only ones with endoskeletons: echinoderms have them too. As long as it doesn't have a skull and jaws (at least vertebrate-style jaws), that also provides more flexibility in the design. Some kind of configuration based on glass sponges combined with echinoderms would fit within the rules, but whether that shape allows for flight is a different matter.